﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace AnimationEditor.Document
{
    public class Frame
    {

        #region Properties

        public string Texture { get; set; }

        public XmlSerializableDictionary<string, Rectangle> Rectangles { get; set; }

        #endregion

        #region Constructors

        public Frame()
        {
            Rectangles = new XmlSerializableDictionary<string, Rectangle>();
        }

        #endregion
    }
}
